PingDevice
PingDevice
Sends an ICMP request to a network name or IP address to see if it is responding.
Properties
AllowFragmentation
Type: System.Object
Specifies whether data sent to a remote host can be divided into multiple packets. This option is useful if you want to test the maximum transmission unit (MTU) of the routers and gateways used to transmit the packet. You can also bind this parameter to a conditional.
BufferBytes
Type: System.Object
Specifies the number of bytes to use in the ICMP packet. This value must be between 1 and 65,500. Defaults to '32'.
DeviceName
Type: System.String
Specifies the name or IP address of the networked device to ping.
ICMPTimeout
Type: System.Object
Specifies the maximum number of milliseconds (after seding the echo message) to wait for the ICMP echo reply message. Defaults to '500'.
Output
Type: System.Object
Contains the status (as a System.Net.NetworkInformation.IPStatus enumeration) and the roundtrip time (in milliseconds) of the ICMP request. A successful ping returns a value of 'Success' in the status property. This is a read-only output parameter.
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